So yesterday we had an Indie game day at one of the local game stores. There were enough folks to play two games so I offered to run Citadel of Time. I had three players with a nice range of role playing experience. This came into play in the post-game when one of the players mentioned that the game must be good since players of different experience and expectations both had a great time. That made me feel pretty good.
I learned a few lessons or re-learned them. The experience was good and all the players like the game. It felt pretty good. No, it felt great. I know, I know. It is just the first playtest but it was one part fun and one part working out the kinks. Okay the basic stuff I learned.
Sean AKA The Dragon has been gaming or thinking about gaming for over thirty years. Game design is one of his greatest passions. He has ideas and is not afraid to talk about them.